The multiple functions and tasks involved in the digital game production process may require the creation of some tools to facilitate and organize the entire team's work.
In this scenario, tools can be Phone Number List developed for already implemented solutions – such as in Unity and Unreal engines – via APIs , InGame – such as debug modes – and batch files .
But what methodology should a professional have to make his own tools? When should you do it?
To talk about it, Impacta Game Hour , which since 2020 has been holding online meetings with experts and special guests from the games market, welcomed Pedro Henrique Brandão Avelino!
Graduated in Digital Games from Faculdade Impacta, Pedro obtained a degree in Programming for Games, Web and Mobile from Vancouver Film School (Canada). He was a Level Designer at Black Bolt Studios and today works as a Software Engineer at VRMonkey. Shall we watch the chat?
Speeding up workflow with development tools
Organized by the Coordination of Undergraduate Digital Games at Faculdade Impacta , Impacta Game Hour provides a meeting and exchange of experiences between professionals in the games market with students and those interested in the area on various topics. All on Impacta's YouTube channel